ALPHA MUTATION
BIO, HEALING, PHYSICAL
  PROBOSCIS  
Your nose grows into a two-foot long stabbing weapon that siphons vital fluids from your foe. No, really.
Minor Action Melee 1

Target: One creature granting you combat advantage

Attack: level + 5 vs. AC

Hit: 1d6 physical damage, and you regain hit points equal to your level

Effect: You can use this power each turn while this card is readied. Overcharge: When you start your turn, you can roll a d20.

10+: If you hit with this power, you regain hit points equal to twice your level instead

9 or less: Your proboscis gets in your way. You take a -2 penalty to attack rolls (save ends).

ATOM SET # 15
C
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